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Technology experiments and science fair projects

Hands-on technology projects covering devices, batteries, screens, signals and the gadgets you already own. Each one lists the exact materials, the time and cost involved, the variables to control and a data table you can fill in — so it works as a class activity or as a full science fair entry.

10 published projects in this collection

Choosing a technology project

Technology projects need no special equipment — the phone, tablet or laptop you already have is the apparatus. Pick one setting to change, keep the device and conditions identical, and log the numbers it reports.

What every project includes

A research question and hypothesis, an independent and dependent variable, the variables you hold constant, a materials list with costs, numbered steps, safety guidance and a reproducibility score based on how completely the method is documented.

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Preparing for a fair? Read the science fair guide or record your data in the lab.